GETTING STARTED WITH FLUTTER| FLUTTER CRASH COURSE 2020| LEARN FLUTTER FREE |alltechinfo|

GETTING STARTED WITH FLUTTER| FLUTTER CRASH COURSE 2020| LEARN FLUTTER FREE |










Dive into the Flutter framework for building iOS and Android apps in a single codebase, by writing a cross-platform app using VS Code.

What is Flutter ?

Flutter apps are written using the Dart programming language, also originally from Google and now an ECMA standard. Dart shares many of the same features as other modern languages such as Kotlin and Swift and can be trans-compiled into JavaScript code.

As a cross-platform framework, Flutter most closely resembles React Native, as Flutter allows for a reactive and declarative style of programming. Unlike React Native, however, Flutter does not need to use a Javascript bridge, which can improve app startup times and overall performance. Dart achieves this by using Ahead-Of-Time or AOT compilation.

Another unique aspect of Dart is that it can also use Just-In-Time or JIT compilation. JIT compilation with Flutter improves the development workflow by allowing a hot reload capability to refresh the UI during development without the need for an entirely new build.

As you’ll see in this tutorial, the Flutter framework is heavily built around the idea of widgets. In Flutter, widgets are not used just for the views of your app, but also for entire screens and even for the app itself.

In addition to cross-platform iOS and Android development, learning Flutter will also give you a head start on developing for the Fuchsia platform, which is currently an experimental operating system in development at Google.

What you will learn :-

Getting Started with Flutter
  1. Introduction to Flutter
  2. Getting Started
  3. Setting up Your Development Environment
  4. Creating a New Project
  5. Hot Reload
  6. Importing a File
  7. Widgets
  8. Making Network Calls
  9. Using a ListView
  10. Adding Dividers
  11. Parsing to Custom Types
  12. Downloading Images with NetworkImage
  13. Cleaning the Code
  14. Adding a Theme

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